LEGGI IL QUOTIDIANO
LEGGI IL QUOTIDIANOOggi 11 novembre
L'Unione Sarda.it
Abbonati
ITA|ENG|DEU|RUS|CIN
videolina Linkradiolina linkSardegna 1 linkVai online linkPBM link
Temi caldi di oggi:
Allarmi bombaMigrantiTentato omicidioSos Sardegna
Leggi il quotidiano
L'Unione Sarda.it
Abbonati
L'Unione Sarda

Iniziative Editoriali

  • Biblioteca dell'identità

Account

  • Gestisci il tuo abbonamento
  • Sfoglia il quotidiano
ABBONATI A L’UNIONE SARDA

SCARICA L'APP L'UNIONE DIGITAL

Download GoogleDownload apple
videolina Linkradiolina linkVai online linkPBM link

2021 L'Unione Sarda S.p.A. Tutti i diritti riservati. É vietata la riproduzione, anche parziale e con qualsiasi mezzo, di tutti i materiali del sito. | Indirizzo della Sede Legale: Piazzetta L'Unione Sarda nr. 24 | Capitale sociale 11.400.000,00 i.v. | Codice Fiscale ed iscrizione presso l'Ufficio Registro Imprese di Cagliari 01687830925 (P.I. 02544190925) | REA: CA-136248

Cookie e Privacy PolicyModifica impostazioni privacyInformativa commentiCorporate
L'Unione Sarda

News

  • Cronaca Sardegna
  • Economia
  • Salute
  • Cultura
  • Sport
  • Gossip
  • Turismo

Servizi

  • Necrologi
  • Annunci
  • Pubblicità

Bella Sardegna

  • Spiagge

Iniziative Editoriali

  • Biblioteca dell'identità

Account

  • Gestisci il tuo abbonamento
  • Sfoglia il quotidiano
ABBONATI A L’UNIONE SARDA

SCARICA L'APP L'UNIONE DIGITAL

Download GoogleDownload apple
videolina Linkradiolina linkVai online linkPBM link

2021 L'Unione Sarda S.p.A. Tutti i diritti riservati. É vietata la riproduzione, anche parziale e con qualsiasi mezzo, di tutti i materiali del sito. | Indirizzo della Sede Legale: Piazzetta L'Unione Sarda nr. 24 | Capitale sociale 11.400.000,00 i.v. | Codice Fiscale ed iscrizione presso l'Ufficio Registro Imprese di Cagliari 01687830925 (P.I. 02544190925) | REA: CA-136248

Cookie e Privacy PolicyModifica impostazioni privacyInformativa commentiCorporate
Home
#A book to discover

Pop culture. From Disney and Squid Game

Vanni Codeluppi recounts the icons, myths, illusions, and nightmares of our time.
Roberto Roveda
20 ottobre 2025 alle 14:45
Pop culture. From Disney and Squid Game
Vanni Codeluppi
Resta informato su WhatsApp
FacebookXLinkedInWhatsApp
Argomenti similiSLOT_11
  • Russi e russanti
    Caffè Scorretto

    Russi e russanti

    Luigi Almiento

Articoli correlati

Bomb scares in thousands of schools: evacuations also required in Sardinia
the emergency

Bomb scares in thousands of schools: evacuations also required in Sardinia

An identical email was sent to numerous schools across Italy: students in public squares from Cagliari to Sassari. Crosetto: "Strategy, but there are also idiots and mythomaniacs."
Elmas, scores settled and shootings: two young men in jail
the reconstruction

Elmas, scores settled and shootings: two young men in jail

The charge is attempted murder. The violence stemmed from an argument over a girl. A third person was also arrested.
Francesco Pinna
Cagliari's new stadium: international tender published
the turning point

Cagliari's new stadium: international tender published

The tender is now open, with sixty days to submit bids. Giulini: "This time, the future must become reality."
Mauro Madeddu
Cagliari, Idrissi returns: first group training session in eight months
series a

Cagliari, Idrissi returns: first group training session in eight months

The Sadali full-back was recovering from a serious knee injury
Richard Spignesi
Tore Angioni, the man swallowed up by nothingness: he left during the lockdown and never returned.
Sestu

Tore Angioni, the man swallowed up by nothingness: he left during the lockdown and never returned.

A mystery that lasted six and a half years, since then the family has only received an envelope with the house keys and the man's documents.
John Lorenzo Porra
Caught slaughtering animals in a sheepfold, reported
The discovery

Caught slaughtering animals in a sheepfold, reported

Carabinieri and Local Health Authority intervene in Gergei
Alghero, man assaults officers after forcibly towing his car: sentenced
the sentence

Alghero, man assaults officers after forcibly towing his car: sentenced

He punched her, threatened her with a wrench and screwdriver, and even simulated sexual intercourse with a local police officer.
Emanuele Floris
Gramsci, a documentary reveals a more human face: "Divisive? His legacy is universal."
the film

Gramsci, a documentary reveals a more human face: "Divisive? His legacy is universal."

"Odio gli indifferenti," a film that traces the life of the Sardinian thinker through his letters from prison, premieres at the Carbonia Film Festival. Director Marco Amenta: "It needs to be rediscov…
Angelica D'Errico
Rubbish dumped in front of the Caritas headquarters in Sestu: "Those responsible were caught on camera."
the complaint

Rubbish dumped in front of the Caritas headquarters in Sestu: "Those responsible were caught on camera."

Director Franco Locci: "Depositing this material is the act of people lacking even the slightest notion of education and civility."
John Lorenzo Porra

Are we living in reality or in a reality show? This is the first question that comes to mind after reading Pop Culture (Carocci Editore, 2025, €13.00, 100 pages) by Vanni Codeluppi, professor of Sociology at the University of Modena and Reggio Emilia. A short, concise essay that stimulates intriguing, never banal, and at times disturbing reflections on so-called pop culture, popular and mass culture. In short, from Disney to Squid Game, the culture that shapes the imagination of our time and which in recent decades has increasingly transformed into the principal form of culture in advanced societies.

The book offers an original interpretation of pop culture, based on the analysis of a few significant but highly successful figures and phenomena. Disney, Marilyn Monroe, Barbie, Blade Runner, Madonna, Lady Gaga, Taylor Swift, Marvel superheroes, Big Brother, and Squid Game have become protagonists of pop culture and, when studied, allow us to understand the ways in which it operates and has evolved from the early 1900s to the present day.

Just think of the impact cinema had on shaping the imaginations of twentieth-century men and women. But how much reality is there in cinema? A lot, but without the presumption of replacing cinema with real life, not even when it was neorealist or hyperrealist cinema, designed to depict society with nuances as close to reality as possible.

Directors and screenwriters are, in fact, well aware that they are filming the world through their sensibilities, their ideals, their point of view, and their creativity. This is, after all, the essence of cinema: fiction even when it seeks to be realistic at all costs. Writer Filippo Tommaso Marinetti had already intuited this at the dawn of cinematography when, in his Technical Manifesto of Futurist Literature (1912), he wrote: “The cinema offers us the dance of an object that divides and recomposes itself without human intervention. It also offers us the backward leap of a swimmer whose feet emerge from the sea and bounce violently on the diving board. Finally, it offers us the running of a man at 200 kilometers per hour. These are all movements of matter, outside the laws of intelligence.”

Pop culture. From Disney and Squid Game

Today, however, we are confronted with media that are much more invasive and pervasive than cinema. We're talking about television and especially the web, media that are seen as extensions of real life, as places not so much physical as mental where we live our lives, meet people, experience emotions, and spend our time.

Consider the profound impact on users of some computer games in which virtual reality is specifically designed to replace the real world, reproducing it as faithfully as possible. Think again of talent shows and reality TV shows, where the claim to depict reality is clearly expressed, indeed, emphasized as the very basis of the show itself.

It's easy, then, to fall into the trap of identification, the mystification of feeling part of media and spectacular mechanisms that seek to imitate life and can be more engaging than life itself. More engaging because they're carefully crafted, based on scripts and screenplays, on settings and characters designed to make us feel at home, whereas our true home is the world with its unpredictability, its banalities, people and non-characters, settings and non-settings.

© Riproduzione riservata